Different Abilities, Equal Rights: exploring disabilities and disorders with duty-bearers

Let duty-bearers reflect on their experiences & use of tools related to children's rights to development in the context of disabilities and disorders.

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Everything you need to play this game

A step-by-step guide to play the game

1

Gather a group of duty-bearers around the "Disabilities and disorders" panel.

2

Let them choose a topic in the corners of the panel (education, family, play, health care).

3

Have them talk about an experience on this topic (in general), related to rights to development. Ask them how they worked on those rights in this situation/experience.

4

Now pick a specific assistive tool in the pink circle. Ask them some reflection questions about people using this tool that they may have come across in their activities/interventions/experiences they have just shared. See 'Additional game information' for some sample questions.

Extra game information

Tools on the poster: wheelchair, wheelchair ramp for building access, blind cane + sunglasses, assistance/therapy dog, medicines, Braille book, speech computer/tablet, hearing aid, sign language, tricycle, glasses/magnifier, leg/arm prosthesis, couch/support.


Possibile reflection questions
  • Have you already come across a person using this tool in the mentioned situation or in other activities/interventions?
  • What barriers would a person using this tool experience in the situation mentioned?
  • How would you support a child using this tool in the situation?
  • What developmental rights are being protected or violated in this particular situation? What role does the tool used play in the violation or protection of the developmental right(s)?
  • ...


The 'Different Abilities, Equal Rights' poster is one of the two posters on the right to development. In the middle of the poster, four main characters - including Amir, one of the secondary characters in the stories of the five characters - are depicted. The green and red rectangles below the main character allow players to talk about barriers and how to make (public) spaces accessible for people with a disability. Around the main characters, one can see 13 circles with devices/tools which can support people with disabilities or disorders. In the four corners, icons are drawn to allow players to discuss the impact of disabilities and disorders on: education, health care, friends/family and play.


This game has been specially created to work with duty-bearers on the theme of children's rights.

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