Animals Like Us

Animals Like Us is an energetic and creative guessing game where players act, describe, or mimic animals—boosting communication and teamwork.

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Everything you need to play this game

  • 1 letter wheel (alphabet)
  • 1 action/method wheel (ways to express)
  • Paper (optional, for keeping score)
  • Timer (optional)
  • Cardboard or thick paper
  • Markers or printed letters (A–Z)
  • Markers or icons for action categories
  • Split pins (paper fasteners) for spinning wheels
  • Scissors
  • Optional: laminating sheets

Make it yourself

1

Step 1

Create the letter wheel
  • Draw a circle and divide it into sections.
  • Write a different letter of the alphabet in each section.
2

Step 2

Create the action wheel

Draw a second circle and divide it into 4 sections. Add the following categories:

  • ✋ Only hands (gestures, no speaking)
  • 🤐 No sound (mime only)
  • 🗣️ Only speaking (no body movement)
  • 🎭 Everything allowed (no saying the animal name)


3

Step 3

Make the wheels spin
  • Cut out both wheels.
  • Attach each to a base with a split pin so they spin.


4

Step 4

Optional add-ons
  • Add colors or icons to make categories clear for younger players
  • Include example animals for inspiration
5
Good job!

A step-by-step guide to play the game

1

Players split into teams or play individually.

2

On your turn:

  • Spin the letter wheel.
  • Spin the action wheel.
3

Think of an animal that:

  • Starts with the chosen letter
  • Can be expressed using the selected method
4

Act, describe, or mimic the animal according to the rules:

  • Follow the restriction (e.g., no speaking, only gestures)
5

Other players or your team must guess the animal.

6

If they guess correctly:

  • You/your team earns 1 point.
7

First team/player to reach 5 points (or chosen score) wins.

Extra game information

This game concept was developed during a StreetwiZe leadership expedition with Sanoma in a refugee center in Lanaken, Belgium.

Variations

  • Hidden letter version: The guessing team does not see the letter → more challenging.
  • Time challenge: Players have 30 seconds to act and get a correct guess.
  • Points by difficulty: Harder categories (e.g., no sound) = 2 points.
  • Reverse mode: The group acts together, and one player guesses.
  • Category expansion: Instead of animals, use: jobs, objects or emotions
  • Story mode: Players must include the animal in a short story instead of just acting.
  • Cooperative mode: The whole group works together to reach a target score.

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