Getting the message

Thinking about different ways we can communicate messages.

1 ratings & comments

Report this game

A step-by-step guide to play the game

1

Divide participants in to two groups: one group will be the 'audience' and the other will be the 'messenger'.

2

Ask one group to stand at one end of the room and then, making sure the others cannot hear, explain to them they must convey the emotion you tell them to the other group without saying the word. For example, you might want them to show to the other group they are 'angry': they might shout, shake their fists, use certain words (encourage them to keep it polite).

3

Explain to the other group they must guess what emotion the others are trying to convey to them and that they will keep going until they have guessed it correctly.

4

Repeat the exercise a few times, using different emotions (happy, sad, calm, etc.).

5

Bring the group back together and reflect on the different ways we could tell how the 'messengers' were feeling. Ask how it made the audience feel.

6

Explore different ways of communicating through a range of voice, tone and language. When would it be appropriate to use different methods? Which are most effective and why?

Specific learning objectives

By the end of this activity, participants will have thought about the different ways we communicate what we want to convey.

What people said about this game

Sander Degeling

Partnership Coordinator Africa & Asia StreetwiZe • Mobile School BE

27 September, 2019

(1)

Be the first to write a review

Have you played Getting the message game?

Don’t hesitate, share your feedback and help others to pick the right games. Tell us how it was and how the children reacted? Or do you have any advice for other players, a fun variation, a possible improvement?

Login or signup to add your feedback

Thank you for giving us your opion on Getting the message!

We very much appreciate your effort in writing the review.

You might also like

Say thank you without saying thank you!

How many times a day do you thank for something? Gratitude is a strength that needs to be constantly developed.
(0)

Game details

Don't stop talking

Virtual dynamics to get to know the attendees or students of a meeting a little, using a roulette wheel to draw a topic.
(0)

Game details

Cookies saved