
Détails du jeu
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This game is played by 2 players (or 2 groups), on opposite sides of the mobile school.
Print the DIY BUSINESS #2a panel (yellow grid) 4 times and tape the grids to the 2 MAG 2 panels and to 2 magnetic panels of the same size (31x31).
Print the DIY BUSINESS #2b panel (legend) 2 times.
Attach 2 DIY BUSINESS #2a magnetic panels & 1
DIY BUSINESS #2b panel on opposite sides of the mobile school (1 set of 3 panels per player).
Collect 140 bottle tops. Colour the inside of 28 bottle tops with permanent marker in each of the following colours: red, black, blue & green.
Leave 28 bottle tops blank (white).
Write 'family', 'friends', 'work' and '?' around a rotation disc (corners).
Both players spin the rotation disc and keep their selected relationship (family, friends or work) in mind during the next steps of the game.
If the rotation disc lands on the question mark, the players are free to choose a relationship.
Both players look at the skills on the DIY BUSINESS #2b panel (legend). Each player can select different skills they think are important in the relationship they selected earlier (friends, family or work). They each have 15 bottle tops in total & can look at the legend to see how many bottle tops of which colour they need for each selected skill.
Per skill, the players put the according number of
coloured bottle tops horizontally, vertically or diagonally in one line on their first DIY BUSINESS
#2a panel. They do this until all of their skills are on the grid.
Now, the players play the game of 'Battle Ship' with the skills:
Then, player 2 has to guess where the skills of player 1 are by naming a certain quadrant etc.
The players can use the second DIY BUSINESS
#2a panel to keep track of which quadrants of the other player they already asked. They can, for example, draw an 'x' in the bottle caps they put
on empty quadrants and a '!' in the bottle caps
they put on quadrants that were hit.
Once all the bottle tops of a certain skill of one of the players have been hit, that player says "Skill fully hit!". When this happens, the other player
needs to guess which skill he hit, by searching
for the skills with that specific number of bottle
tops on the DIY BUSINESS #2b panel.
If the skill is guessed correctly, the player who chose the skill needs to explain why he chose that specific skill for the relationship he selected.
Si vous avez joué à ce jeu, aidez-nous à informer les autres en donnant votre avis.
N'hésitez pas à partager vos commentaires et aidez les autres à choisir les bons jeux. Dites-nous comment cela s'est passé et comment les enfants ont réagi? Ou avez-vous des conseils pour les autres joueurs, une variante amusante, une amélioration possible?
Nous apprécions beaucoup vos efforts dans la rédaction de la critique.
Détails du jeu
Détails du jeu
Détails du jeu
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